Final Fantasy 7 fans have some new required reading. Polygon writer Matt Leone has published a massive oral history of the game that not only changed Square Enix's trajectory as a company, but also put RPGs on the map in a way they hadn't been before.
Final Fantasy 7 -- An Oral History is a pretty deep dive into FF7, from the viewpoint of a number of the game's designers and producers. It talks about how Square ran business back in the mid 90s, talks about the origins of the game, and how the company knew they were making history as they toiled away on its multi-disc effort. There are even comments from the man who started it all, Hironobu Sakaguchi. It's seriously a huge, enlightening read, and even talks about the decision to make FF7 a 3D environment game in the first place, along with some other untold stories about its development.
If you spend any amount of time with me at all, you'll learn that Final Fantasy 7 is my game of games. I know it's not perfect by any stretch of the imagination, and that there are much better games in the series (6 and 9 come to mind). But that doesn't change when I played the game -- it was the exact moment in my life that it made a lasting impact.
So if you're like me, or even if you're not, you might find some really cool nuggets of information in Polygon's article. Check it out and let me know what you think.
And also, feel free to fight me on Final Fantasy 7. Because I'll do it.
Source -- Polygon