Gameplay: ROUGH STUFF - Golf It! Gameplay Part 3
ll of the Dwarrowdelf was originally illuminated by many "shining lamps of crystal", although the halls of the highest level were also lit with windows and shafts carved through the mountain sides. These levels lay between flights of fifty or more stone steps, with seven hollowed out of the mountains above ground level, and many more subterranean levels — or 'Deeps' — beneath the Great Gates at the head of the Dimrill Dale. Every level comprised a multitude of arched passages, chambers and many pillared halls, often with "black walls, polished and smooth as glass". Below the level of the Gates lay mines, treasuries and even dungeons, although far below the lowest Deep of Khazad-dûm, lay primordial tunnels in perpetual darkness, gnawed by 'nameless things' that had lived there since the earliest beginnings of Arda.
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