https://www.reddit.com/r/halo/comments/3s1rs8/343_...

For those who wish to not leave the site:

The past few weeks have been incredibly turbulent for competitive players and non-competitive players alike. We were all hyped for Halo 5. Many thought they were done with you after the MCC disaster of 2014, but you brought us back. You promised something for everyone. You promised a return to form. And in some ways, you were absolutely right.

The gameplay is incredibly fun, and IS a return to form. No more loadouts, no more armor abilities, you brought Halo's game play back and threw the Halo 4/COD in Space Game play out the window. And for that I commemorate you on.

There is something, though, that has disappointed and will continue to disappoint Halo fans: the custom games and forge. Now before I continue let me say I understand your pushing of Forge to December. I'd rather you release a fixed, more polished Forge a month late than a buggy, half of the features missing forge. But it seems like you've already released a buggy, half of the features missing section in Halo 5; I'm of course referring to the abysmal custom game options. If you would, let me list out the Halo 3 Basic Game types:


  • Slayer
  • Oddball
  • King of the Hill
  • Capture the Flag
  • Assault
  • Territories
  • Juggernaut
  • Infection
  • VIP

Now, if you'll allow me to continue, let me show you Halo Reach's starting game types:

  • Slayer
  • Assault
  • Invasion
  • Infection
  • Capture the Flag
  • Stockpile
  • Headhunter
  • Rally
  • Juggernaut
  • King of the Hill
  • Oddball
  • Territories
  • DLC Insane (Chess, Grifball, etc)

Now let us look at your first game, Halo 4's game types:

  • Slayer
  • Regicide
  • Oddball
  • Capture the Flag
  • Flood
  • Dominion
  • Extraction
  • King of the Hill
  • Grifball
  • DLC Ricochet

Okay, much less than Reach, but still not terrible. I'm not going to count Master Chief Collection because that has 4 games of game modes that would only make H5 look worse. Speaking of that, now let us look at Halo 5's game modes:

  • Slayer (+FFA Slayer, Shotty Snipers, and SWAT)
  • Capture the Flag (+Neutral Flag)
  • Strongholds
  • Breakout

Wow, that is...wow....343, I hope you have plans to expand upon this. Because honestly, this hurt me harder than any of your previous blunders did. More than the 50 file map limit of MCC, more than the lack of File Browser in MCC, etc. This hurt the most. And the custom game editing options are even worse. Here are some of the common custom game options missing from H5:

  • Changing map weapon spawns
  • Bonus points
  • No random weapons option
  • No ability to eliminate secondary weapons
  • No removable vehicle spawning
  • No forced colors
  • No visible effects application
  • No weapon damage modification
  • No respawn traits
  • No leader traits
  • No unlimited ammo or bottomless clip
  • No editable custom game descriptions

343, I, as a forger and custom game creator, am fairly insulted, and I can assure you the casual community is as well. We get it, you wanted to cater to the HARDCORE players, but that doesn't mean you remove things for the casual audience. And these weren't removed for technical reasons, these were removed because you tried to rush the game for the hardcore audience and didn't care about the rest of us. You didn't care about the custom game community. You thought, "oh well, they'll just play matchmaking anyway. No one cares about them!" Well look where you are now, losing hundreds of players an hour to Call of Duty, because the game has no unique game modes. Nothing fun or exciting, just hardcore game modes. If by Christmas you haven't included the previously mentioned custom game options, some sort of social playlist, and the following game modes, Halo 5 will become desolate:

  • Oddball
  • King of the Hill
  • Infection (not Flood, infection)
  • Assault
  • Juggernaut/Regicide
  • BTB ANYTHING (Slayer, CTF, etc)

343, you released Halo 5 with barebones options for the custom game players and started the game off without Forge. I know you think the competitive community is the important one, but think of it this way, who stays around when the matchmaking dies down? The custom game players and forgers. Well, you're losing them by eliminating everything they enjoyed. Hope you see this and fix it as soon as possible. Or else Halo 5 will be more of a husk than it already is. You made the game play fun, now let us have fun with it instead of be competitive with it.