I love Luke McKay for a large variety of reasons. One of those many reasons is that he is a wonderful partner for Dungeons & Dragons. He is a fun person to play with, a great DM, an awesome host of games, and will produce amazing art in the middle of games on the fly.
When I moved out to Seattle and rekindled my love of D&D, one of my first chances to DM was at Luke's birthday party in 2011. He wanted to do a huge D&D party, so I brought the 4th Edition Red Box and we spent all day running through the adventure in that Starter Set. It was Luke's first time playing D&D, it was one of my first experiences running a game, and it was a load of fun!
Look at me doing Dungeons & Dragons & Drunks even way back then!
For many years, while Luke still lived in Canada, as my home game ran through all kinds of adventures Luke would join us when he could. Sometimes just a game or two, hanging out drawing stuff while we played. Sometimes he would run an NPC. On rare occasions he would come down for chunks of time and be able to play in a whole campaign. In early 2014 we created a bunch of high level characters and ran through the 4th edition version of Tomb of Horrors, which I've been thinking about recently with the new Tomb of Annihilation coming out soon.
Luke played a Warforged Tank named Pulse.
Pulse had one job, and he did that job super well. Luke would run him in front of all the enemies and make them all come to him and fight him. He was an old school tank; super hard to hit, had tons of health, and prevented anyone from running away from him. Pulse was amazing, keeping deadly enemies away from squishier targets like my Hengeyokai Ranger.
Karian was super fun to play, because as a Hengeyokai he could turn into a dog. No other animals, and not a wolf, but very specifically a DOG. So I played him like a mutt with the personality of a golden retriever. Happy, loyal, maybe a little dumb, and ADORABLE.
Not only was Luke great fun to play with, but after every game I'd look over at his sketchbook and he'd have some amazing bit of art. He managed to roll play, participate in combat, AND draw all at the same time!
We survived the Tomb of Horrors, and many other adventures. Luke has now run a few games, and continued to draw amazing characters. He's my go to person when I need to talk through ideas and issues I'm having when I'm creating D&D adventures, and always has insightful comments and ideas.
Right now as I type this he's hard core printing books to bring to sell at RTX in a few days. But even while he's doing that he's helping me finalize the D&D&D panel, and talking about drawing something special for the game. Make sure to stop by his booth at RTX, say hi, and ask him about his latest D&D character. Maybe he'll show you his sketches.